_n Specifies the number of textures to be deleted.
_t_e_x_t_u_r_e_s Specifies an array of textures to be deleted.
DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
ggggllllDDDDeeeelllleeeetttteeeeTTTTeeeexxxxttttuuuurrrreeeessss deletes _n textures named by the elements of the array
_t_e_x_t_u_r_e_s. After a texture is deleted, it has no contents or
dimensionality, and its name is free for reuse (for example by
ggggllllGGGGeeeennnnTTTTeeeexxxxttttuuuurrrreeeessss). If a texture that is currently bound is deleted, the
binding reverts to 0 (the default texture).
ggggllllDDDDeeeelllleeeetttteeeeTTTTeeeexxxxttttuuuurrrreeeessss silently ignores 0's and names that do not correspond to
existing textures.
NNNNOOOOTTTTEEEESSSS
ggggllllDDDDeeeelllleeeetttteeeeTTTTeeeexxxxttttuuuurrrreeeessss is available only if the GL version is 1.1 or greater.
EEEERRRRRRRROOOORRRRSSSS
GGGGLLLL____IIIINNNNVVVVAAAALLLLIIIIDDDD____VVVVAAAALLLLUUUUEEEE is generated if _n is negative.
GGGGLLLL____IIIINNNNVVVVAAAALLLLIIIIDDDD____OOOOPPPPEEEERRRRAAAATTTTIIIIOOOONNNN is generated if ggggllllDDDDeeeelllleeeetttteeeeTTTTeeeexxxxttttuuuurrrreeeessss is executed between
the execution of ggggllllBBBBeeeeggggiiiinnnn and the corresponding execution of ggggllllEEEEnnnndddd.